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Eu4 origin
Eu4 origin




eu4 origin
  1. #Eu4 origin professional
  2. #Eu4 origin free

The event "Emergence of the Fulani" allows you now to switch your country to Fulo and the event "The Ashanti" allows you to switch your country to Ashanti.Īlso, Songhai's decision "Focus on a Professional Army" now costs 75 mil power instead of 200 per ruler and the Songhai mission tree has seen some QoL changes: Also, on every Bambara province there is now a Segu core. Additionally, the ahistorical state of Macina has been annexed by Mali, although we're working on a better balancing of this area, as Mali may be a bit overpowered with this extra provinces. The Mossi Kingdom has been split into 3 realms now: Yatenga, Fada N'gourma (also known as Gurma) and Wagadugu. "A Blessed Empire" is the only permanent modifier, giving -15% Stability Cost and +3 Tolerance of Faithīefore finishing the Dev Diary for good, let's look back at West Africa for a moment: After doing some research, we took some suggestions from the forums done after the last DD, so we have been working on a rework of starting setup (although with no new provinces, as you already know).Right now, there are two mutually exclusive privileges, which reduce the allowed Ç̌äwa by 50%, but either reduce global unrest by 1 or increase Siege Ability by 5%

eu4 origin

  • "Train the Cawa" unlocks Noble privileges, which reduce the amount of available Ç̌äwas in exchange for global modifiers.
  • "Modernize the Army" allows you to switch your unit type to "Western Units".
  • A small event chain triggered by "Create the Ethiopian Navy", where a small fleet sails along the Nile and reaches the Pope.
  • #Eu4 origin free

    Also, we are not entirely sure what color we want to give them just yet, so they are blank for now (I personally considered yellow for their color as it is part of the Ethiopian flag + it is free to take). Achieving this mission will trigger the "The Merchants of Ajuuraan" event for all countries which have their capital in India:įigures for the Ç̌äwa and their privilege are not final, we're still waiting on some more modifiers which will give me more options to fine-tune them. The Trade Power Abroad might seem a little bit off, but it will come in handy for the next mission "Trade with India", where you need to have 5% Trade Power in any of the Indian trade nodes. In case of acceptance you get 0.25 years worth of income, increased Global Trade Power by 10%, increased Trade Power Abroad by 25% and increased inflation of 0.05 for 25 years. In exchange, Ajuuraan will receive an acceptance or refusal event. They either can choose to refuse, giving mercantilism for the ally, or accept the deal, reduce their own Global Trade Power by 5%, but increase Goods Produced by 5% and reduce the inflation by 0.05 for 25 years. If you finish the mission diplomatically, your ally will receive an event, which will ask them to supply Ajuuraan with their precious metal. However, the mission can also be completed diplomatically by allying and having 100 opinion with a country which happens to have a gold province. The requirements of it seem easy enough: just have a gold province. After annexing Mogadishu you get access to the "Gain Gold Access" mission. A theme of this row is the importance of Mogadishu as a center of trade and its minted currency. The most left row focuses on the trade aspect of Ajuuraan.






    Eu4 origin